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October, 2006

  1. BDPE Episode 7

    October 31, 2006 by BLAKEBUCK

    Punch.  Jump.  Kick.  DONE.

    Ah, mind the arcade Beat em’ Up boom of the mid 90’s. Brings back fond memories of dank arcades, physician sticky buttons, and that guy who kept trying to show me puppies in his van. We’ve also got bad news for the PS3 (shocker), Jack Thompson and Bully, and something about game developer sauce.
    Judgement: Luxology’s Modo 202
    Jank of the Week: Mech Assault 2: The Lone Wolf @ Gamestop / EB
    Quote of the week: “As soon as I beat off all the other sweaty nerds”

    If you have any feedback, you can shoot us an email here, call our voicemail at 845-BATTLE-9, or leave your thoughts in our forums here.


  2. BDPE Halloween Liveshow Spectacular

    October 26, 2006 by BLAKEBUCK

    He likes candy.

    THIS SUNDAY, more about OCTOBER 29th AT 4PM EASTERN (1pm Pacific, 9pm UK)

    Listen to the show as it’s recorded Live! In addition, you can participate in our Live! chat by joining the room “bdpelive” (no quotes) on any AOL Instant Messenger program. Finally, rumor has it that BATTLE will be making it’s triumphant return – the section of the show where YOU can call in by dialing 845-BATTLE-9 on any phone, or contact our Skype name “bestdamnpodcastever” (no quotes).

    Just click HERE to download the streaming file (lisen.pls), and double-click to open in iTunes (or other audio app) and listen in Live! For more information check out our liveshow page at:

    Finally, we’ll be running a Debug Show this Thursday night at 9 PM Eastern to get all the kinks out, so if anyone wants to tune in or give us a call so we can test everything out, we’d appreciate it.

  3. BDPE Episode 6

    October 20, 2006 by BLAKEBUCK

    We’ve got a wild show for you guys this week!  Because of connection problems, clinic the show wasn’t live, online however!  Not only do we have new recording equipment, but we’ve got WOMAN as a special guest AND we recorded in the same studio.
    We lay out the gaming news, Stump Buck, discuss abandonware, pick the top three platformers of all time, and interview WOMAN about girls and gaming.
    Also, be sure to tune in this Monday night at 10 PM Eastern time for a new Liveshow.

    Editor’s Note: We never actually had shownotes for this show. And I’m typing this up in June 2011, urologist
    waaay after we recorded and posted it. So I have no idea what we talked about on this show. If anybody gives it a listen, malady send us an email at feedback at bestdamnpodcastever dot com, let us know what we talked about and I’ll update the shownotes.


  4. BDPE Episode 5

    October 17, 2006 by BLAKEBUCK

    Another nice banner

    Alone in the Dark, remedy 2 hours of your life, artificial Lowtax – what do all these things have in common? They’ve all been destroyed by Uwe Boll. This week we talk about video games and movies, plus we’ve got the News, Releases, the Judement (Rocket Slime and Cooking Mama), Jank of the Week, your Feedback, and the Cancer Rule. Quote of the Week: “I’d shoot God of War, and it’s just Blake Buck taking a deuce in the bathroom for two hours”

    If you have any feedback, you can shoot us an email here, call our voicemail at 845-BATTLE-9.


  5. BDPE Episode 4

    October 6, 2006 by BLAKEBUCK

    Nicest show banner ever.

    The BDPE crew continues to tweak the show format, pill and this week’s central topic is everyone’s favorite blue bomber, MEGA MAN. We talk this week’s news, Halo the Ride, and Zero’s dark secret. Quote of the Week: “Nintendo Power is my church and my god”

    If you have any feedback, you can shoot us an email here, call our voicemail at 845-BATTLE-9, or leave your thoughts in our forums here.


  6. Sequels and New IPs

    October 4, 2006 by BLAKEBUCK

    While poking around the internet today, buy I read a rather poorly written article about the excess of sequels in the gaming industry today. The article reports that Electronic Arts released 26 games in 2005, 25 of which were sequels. The article continues on to state this is due to the increase of online communities, piggybacking successful features of original titles, and the comfortable mechanics of a familiar title.

    However, where I really think this article misses the mark is the role of intellectual properties in the gaming industries today. In 1987, you’re average hit game was developed by a team of 15 people or so and sold around 500,000 copies. In 2007, you’re average hit game is developed by hundreds of people and sells 5 million copies. And since the gaming industry has grown to such a massive business, multi-medium tie-in’s and cross promotion has now plays an integral role – just like it does in all other businesses. Observe the graphic below:

    I love you.

    Obviously, you’d buy the more familiar and tasty looking T.G.I. Friday’s Buffalo Wings, rather than the buffalo wings you don’t know anything about. Odds are, the Friday’s Wings probably aren’t even remotely like the one’s you’d get at the restaurant, yet because of a strength of the Friday’s name, they seem much more appealing.

    The same holds true in the gaming industry. People latch on to an idea they are famliar with, usually referred to as an Intellectual Property (IP). And strong IP’s are the driving force behind the majority of sales in the gaming industry: Mario, Star Wars, Solid Snake, Judge Dredd, etc. So let’s examine the top 8 sellers for the entire video game industry for the month of August.

    Top Software for August (by Units)

    1. PS2 Madden NFL 07 – 1,012,000
    2. 360 Madden NFL 07 – 569,000
    3. 360 Dead Rising – 337,000
    4. XBX Madden NFL 07 – 253,000
    5. PS2 Final Fantasy VII: Dirge of Cerberus – 200,000
    6. NDS New Super Mario Bros. – 179,000
    7. PS2 NCAA Football 07 – 160,000
    8. PS2 Grand Theft Auto: Liberty City Stories – 102,000

    As you can see, all but one of these games is either a sequel or based upon an existing franchise. The one exception is Dead Rising on the Xbox 360, which Microsoft has been heavily advertising over the past few months to drive up it’s otherwise slow software lineup for the summer.

    Another great example of the stregnth of IP is the Cars game, which shot to the top of the charts upon it’s release in late June. Even though gamers had never played a cars game before, the stregnth of the name and simultaneous release with the film generated far greater sales than any original game with unique gameplay.

    In the end, the masses will buy what they like – which usually turns out to be the same thing over and over again. But this isn’t a new development, original games have always taken a back seat to more widely-appealing commercial titles. So go ahead, buy Final Fantasy XIII-2: Dirge of Bahamut, just keep an eye out for new original games as well.

  7. BDPE Episode 3

    October 3, 2006 by BLAKEBUCK

    On this week’s show we’re changing up the format a bit. The BDPE crew talks about the crumbling PS3 launch, illness Harmonix going corporate, shop Japanese narrative and it’s role in gaming, cystitis and John Romero’s status as the biggest tool on earth.  In addition we have a new section: JANK OF THE WEEK – this is where we bring you guys the best bargains on great games.  Finally, we’ve ditched the liveshow in favor of our old format show – though we’ll still have a liveshow bonanza every once in a while.
    In addition, Episode 4 (the MEGAMAN MEGA-SHOW) should be posting in a few days as well, so keep an eye out!